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Frame tools
Frame tools
Frame tools
Most of the panel real-estate in Timelord is devoted to frame-by-frame tools in Photoshop and Animate. Show or hide the tools that best support your workflow by right-clicking the panel > Customize.
Duration
Adjust the length of selected frames (yes, that means multiple selected frames) consistently between Ps/An.
Duration
Adjust the length of selected frames (yes, that means multiple selected frames) consistently between Ps/An.
Duration
Adjust the length of selected frames (yes, that means multiple selected frames) consistently between Ps/An.
Frame Duration
Equivalent to dragging the end of a frame in Photoshop or SHIFT+F5 and F5 in Animate.
Frame Duration
Equivalent to dragging the end of a frame in Photoshop or SHIFT+F5 and F5 in Animate.
Frame Duration
Equivalent to dragging the end of a frame in Photoshop or SHIFT+F5 and F5 in Animate.
Shift+Click: +/- 10
For all frame duration tools, holding shift will increase or decrease by 10 frames rather than 1.
Shift+Click: +/- 10
For all frame duration tools, holding shift will increase or decrease by 10 frames rather than 1.
Shift+Click: +/- 10
For all frame duration tools, holding shift will increase or decrease by 10 frames rather than 1.
Roll left/right
Based on the common method of editing video footage this will retain the overall length of the sequenced frames by adjusting the edit point between the currently selected and following frames.
Roll left/right
Based on the common method of editing video footage this will retain the overall length of the sequenced frames by adjusting the edit point between the currently selected and following frames.
Roll left/right
Based on the common method of editing video footage this will retain the overall length of the sequenced frames by adjusting the edit point between the currently selected and following frames.
Ps roll gotcha
Photoshop is unable to keep track of exactly how long each frame is. There is error detection when rolling an individual frame (if you attempt to roll past a single frame) but it is unable to accurately check for this when Shift+rolling. Keep an eye on the total length with rolling 10 frames at a time.
Ps roll gotcha
Photoshop is unable to keep track of exactly how long each frame is. There is error detection when rolling an individual frame (if you attempt to roll past a single frame) but it is unable to accurately check for this when Shift+rolling. Keep an eye on the total length with rolling 10 frames at a time.
Ps roll gotcha
Photoshop is unable to keep track of exactly how long each frame is. There is error detection when rolling an individual frame (if you attempt to roll past a single frame) but it is unable to accurately check for this when Shift+rolling. Keep an eye on the total length with rolling 10 frames at a time.
Frames
Frames
Frames
Add frame
Creates new blank frames after the currently selected frames. Any following frames will be pushed to make room for these new frames.
Add frame
Creates new blank frames after the currently selected frames. Any following frames will be pushed to make room for these new frames.
Add frame
Creates new blank frames after the currently selected frames. Any following frames will be pushed to make room for these new frames.
Shift+Click: New frame on 2s
Holding shift will create a new blank frame with a duration of 2 frames.
Shift+Click: New frame on 2s
Holding shift will create a new blank frame with a duration of 2 frames.
Shift+Click: New frame on 2s
Holding shift will create a new blank frame with a duration of 2 frames.
Delete frame
Removes the currently selected frame(s) from the timeline. Any following frames will be moved forward in time to where the deleted frame started.
Delete frame
Removes the currently selected frame(s) from the timeline. Any following frames will be moved forward in time to where the deleted frame started.
Delete frame
Removes the currently selected frame(s) from the timeline. Any following frames will be moved forward in time to where the deleted frame started.
Duplicate frame
Quickly create loops between matching frames. This button is hidden by default. Idea via Jay Quercia.
Duplicate frame
Quickly create loops between matching frames. This button is hidden by default. Idea via Jay Quercia.
Duplicate frame
Quickly create loops between matching frames. This button is hidden by default. Idea via Jay Quercia.
Split frame
Selected frame(s) will be split at the playhead. Following frames will not have their start time modified.
Split frame
Selected frame(s) will be split at the playhead. Following frames will not have their start time modified.
Split frame
Selected frame(s) will be split at the playhead. Following frames will not have their start time modified.
Isn't this redundent?
This might seem like a duplicate of Photoshop's Split at Playhead timeline button, but Ps is unable to split when the playhead is sitting on the last exposure of a frame. This means splitting an on-2s frame into two on-1s isn't really possible.
Animate can split a frame with the Add Keyframe timeline button and F6, but in Timelord, the New Frame and Split Frame buttons are discrete to provide more clarity about what will happen when in the middle of the timeline.
Isn't this redundent?
This might seem like a duplicate of Photoshop's Split at Playhead timeline button, but Ps is unable to split when the playhead is sitting on the last exposure of a frame. This means splitting an on-2s frame into two on-1s isn't really possible.
Animate can split a frame with the Add Keyframe timeline button and F6, but in Timelord, the New Frame and Split Frame buttons are discrete to provide more clarity about what will happen when in the middle of the timeline.
Isn't this redundent?
This might seem like a duplicate of Photoshop's Split at Playhead timeline button, but Ps is unable to split when the playhead is sitting on the last exposure of a frame. This means splitting an on-2s frame into two on-1s isn't really possible.
Animate can split a frame with the Add Keyframe timeline button and F6, but in Timelord, the New Frame and Split Frame buttons are discrete to provide more clarity about what will happen when in the middle of the timeline.
Clear frame
Erases all content within the currently selected frame(s) and leaves the empty frame in the timeline. Useful when paired with Split Frame or to just erase a whole frame quickly, this button saves a few steps to select all art within a layer and hit delete.
Clear frame
Erases all content within the currently selected frame(s) and leaves the empty frame in the timeline. Useful when paired with Split Frame or to just erase a whole frame quickly, this button saves a few steps to select all art within a layer and hit delete.
Clear frame
Erases all content within the currently selected frame(s) and leaves the empty frame in the timeline. Useful when paired with Split Frame or to just erase a whole frame quickly, this button saves a few steps to select all art within a layer and hit delete.
Ps playhead
In the same way Photoshop won't let you paint on a layer you can't see, it also won't let you clear a frame if the playhead is not on top of it.
Ps playhead
In the same way Photoshop won't let you paint on a layer you can't see, it also won't let you clear a frame if the playhead is not on top of it.
Ps playhead
In the same way Photoshop won't let you paint on a layer you can't see, it also won't let you clear a frame if the playhead is not on top of it.
Layers
Work with the entire layer containing a set of sequenced frames
Layers
Work with the entire layer containing a set of sequenced frames
Layers
Work with the entire layer containing a set of sequenced frames
New layer
Creates a new layer above the currently selected layer with a blank frame ready to draw. If the playhead is beyond frame 0 the new layer will contain 2 frames: one frame under the playhead and an empty frame extending up to the playhead. This enables immediate drawing.
New layer
Creates a new layer above the currently selected layer with a blank frame ready to draw. If the playhead is beyond frame 0 the new layer will contain 2 frames: one frame under the playhead and an empty frame extending up to the playhead. This enables immediate drawing.
New layer
Creates a new layer above the currently selected layer with a blank frame ready to draw. If the playhead is beyond frame 0 the new layer will contain 2 frames: one frame under the playhead and an empty frame extending up to the playhead. This enables immediate drawing.
Duplicate blank layer
Duplicates the selected layer with cleared frames. This can often be useful to create a new layer based on the timing of frames in an existing layer (cleanup, tiedown, coloring, etc). Idea via Taylor Jon Peters
Duplicate blank layer
Duplicates the selected layer with cleared frames. This can often be useful to create a new layer based on the timing of frames in an existing layer (cleanup, tiedown, coloring, etc). Idea via Taylor Jon Peters
Duplicate blank layer
Duplicates the selected layer with cleared frames. This can often be useful to create a new layer based on the timing of frames in an existing layer (cleanup, tiedown, coloring, etc). Idea via Taylor Jon Peters
Solo
Unavailable in Animate and hidden in Photoshop.
This is primarily used for the automatic layer exporting system but is also included as a button. It is not as tightly integrated as the After Effect solo, but might help you.
Wait, solo is already in Ps?
In the Layers panel, ALT/Opt-click a layer's eyeball to solo that layer. Tip via JT DiMartile
Solo
Unavailable in Animate and hidden in Photoshop.
This is primarily used for the automatic layer exporting system but is also included as a button. It is not as tightly integrated as the After Effect solo, but might help you.
Wait, solo is already in Ps?
In the Layers panel, ALT/Opt-click a layer's eyeball to solo that layer. Tip via JT DiMartile
Solo
Unavailable in Animate and hidden in Photoshop.
This is primarily used for the automatic layer exporting system but is also included as a button. It is not as tightly integrated as the After Effect solo, but might help you.
Wait, solo is already in Ps?
In the Layers panel, ALT/Opt-click a layer's eyeball to solo that layer. Tip via JT DiMartile
Animate soloing
When soloing layers in Animate it is possible to add to the solo'd layers by selecting additional layers and clicking again. You'll see some weird stuff going on with the layer names because, unlike Ae, there is nowhere to store the state of a layer's visibility so this data is stored in the layer name.
If the state of soloing becomes too unruly with all the layer renaming, Shift-click solo to reset all the layers to their original state and remove the extra layer naming.
Animate soloing
When soloing layers in Animate it is possible to add to the solo'd layers by selecting additional layers and clicking again. You'll see some weird stuff going on with the layer names because, unlike Ae, there is nowhere to store the state of a layer's visibility so this data is stored in the layer name.
If the state of soloing becomes too unruly with all the layer renaming, Shift-click solo to reset all the layers to their original state and remove the extra layer naming.
Animate soloing
When soloing layers in Animate it is possible to add to the solo'd layers by selecting additional layers and clicking again. You'll see some weird stuff going on with the layer names because, unlike Ae, there is nowhere to store the state of a layer's visibility so this data is stored in the layer name.
If the state of soloing becomes too unruly with all the layer renaming, Shift-click solo to reset all the layers to their original state and remove the extra layer naming.
Photoshop only
These tools are either not necessary or available in Animate.
Photoshop only
These tools are either not necessary or available in Animate.
Photoshop only
These tools are either not necessary or available in Animate.
New video layer
Similar to the New layer button. Video layers contain no frames to rearrange so what you paint is what you get.
New video layer
Similar to the New layer button. Video layers contain no frames to rearrange so what you paint is what you get.
New video layer
Similar to the New layer button. Video layers contain no frames to rearrange so what you paint is what you get.
Toggle onionskin
Enable/disable onionskinning without diving through menus.
Animate's onionskin toggle is not available to 3rd party developers but is available at the top of the timeline (Ctrl/CMD+Alt+O).
Toggle onionskin
Enable/disable onionskinning without diving through menus.
Animate's onionskin toggle is not available to 3rd party developers but is available at the top of the timeline (Ctrl/CMD+Alt+O).
Toggle onionskin
Enable/disable onionskinning without diving through menus.
Animate's onionskin toggle is not available to 3rd party developers but is available at the top of the timeline (Ctrl/CMD+Alt+O).
Show onionskin settings
Show the onionskin settings without diving through menus.
Show onionskin settings
Show the onionskin settings without diving through menus.
Show onionskin settings
Show the onionskin settings without diving through menus.
Toggle double size
A shortcut to scale up/down the canvas and layers to double size while preserving pixelated edges. This is used if you prefer to draw with a pixelated brush at a higher resolution to make fills and clean-up easier.
This workflow tip is from an amazing article by Alex Grigg.
Toggle double size
A shortcut to scale up/down the canvas and layers to double size while preserving pixelated edges. This is used if you prefer to draw with a pixelated brush at a higher resolution to make fills and clean-up easier.
This workflow tip is from an amazing article by Alex Grigg.
Toggle double size
A shortcut to scale up/down the canvas and layers to double size while preserving pixelated edges. This is used if you prefer to draw with a pixelated brush at a higher resolution to make fills and clean-up easier.
This workflow tip is from an amazing article by Alex Grigg.
Frame color
Set the color of frames or layers for better organization.
Frame color
Set the color of frames or layers for better organization.
Frame color
Set the color of frames or layers for better organization.
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